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Appearance

Cette page est temporairement disponible en anglais

Locus provides four appearance modes:

  • Follow Unreal Editor — the default, using the active Unreal Editor appearance.
  • Locus Dark
  • Locus White
  • Locus Paper

Choose a mode in Settings. The change applies immediately and is stored as a global preference for the current Editor user.

Appearance changes semantic colors and presentation across Locus. It does not change Notes, Pins, Documents, their storage, source-control behavior, recovery, or map content. Product accent colors remain part of the Locus identity while adapting to the selected mode.

Locus uses text, icons, selection state, and other non-color cues for important meaning. Visible keyboard focus is part of the interaction design. These principles improve accessibility, but they are not a claim of final accessibility certification for every Engine theme and display configuration.

Use Reset Global UI to restore the default appearance and other global presentation settings. Use Reset Project UI separately for current-project navigation and layout state.